Battle Management Release – Beta

A new version is now available on the live server including the battle management handled by the server side.

As long as no players are on a system, and that a battle need to be handled, then the servers handle the battle and calculate it for the players as long as units move into the area then for a maximum of 6 minutes durations.

If no players are connected, then the server stop the calculation and wait for a change (new unit entering the area or new player entering the area)

That major change allow to solve an old bug that was existing into the Mankind game, it was possible to bypass the defenses of the systems by sending an unit to a space area, then wait enough time for that the unit finish the travel, then enter into the system and send the unit immediatly to a planet.

You are welcome to dowload that new version and report issues on discord.

To download the Linux version or Windows version you can follow the Download section

Mankind Version 3 Release

A new version of Mankind is now available for all.

The Version 3 now include
-the requirement of ores and crew to build stations, cities and vehicles,
-the ability to add/remove crew of owned vehicles, and also to add crew to units decay,
-decay enabled for all units over the galaxy (players not connecting the game for +12 weeks) – the crew of vehicles will die and require to add crew to enable it back
-the full levels of cities (38 differents building in 3 differents technologies) to produce workers and then us it as crew members
-Guardians are now enabled, and players will receive ingame notification for any non friend unit sent to a Guardian/ Guild Tower or Headquarter owned,
-plenty of bugs corrections and enhancements to discovers

As stated on a previous annoucement, the galaxy is now open at 25% (~10 000 regions with a total of 81 532 systems opens), the bottom right side (East Galaxy) can be select when requesting to Register the game for Free.

Visit the download section to access the version stored on Google Drive (Linux/Mac/Windows) or Discord to be uptodate

Quantex new Owner of Mankind

“Mankind”, one of the first massively multiplayer real-time strategy games, which initially got released in 1998 by Vibes SA, has just been acquired by the company Quantex Online Entertainment.

Its CEO, Laurent de Alcala, is pleased with the agreement with the former owner of Mankind, which made it possible to prepare a new prototype.
“Today, thanks to this acquisition, this project will be revived and the jewel of freedom and space conquest be endured – that’s the “Mankind” project.”
With the latest technologies available, combined with many years of experience and development, a new project will be enabled. Look forward to “Mankind Remastered”, which will be released as Beta Version in 2021.

About Quantex Online Entertainment
Quantex is a company under creation born from the passion of his owner and the community that trust on the Mankind concept.

About “Mankind Remastered”
“Mankind Remastered” is the prototype “Unity Space Conquest” (currently available and that will got renamed), based on what Mankind could became with the current technologies. So this version include all the mecanisms of Mankind plus additional ideas of multi platforms, and designed to integrate territorial and colonization of a new fresh galaxy.

https://www.quantex-online-entertainment.net

Official announcement – Database Change

We are at a corner for the Beta version. So here is the plan for the next steps on regards of the database of units.

So we need to change the database of units available:

– to enable back the resources required to build units.
– to disable the old design units
– to switch existing units to new design
– to change few parameters into existing technos
– to add new units and technos

For the resources required step, all the units other than “Universal” will have the new design of resources required as stated into the “Design of units“. So all the new building and units will require resources to be built into the galaxy.

For the Disable of the old units step, we need to explain that the current game is a mix of the Prototype made at the origin, in 2015, and the new design of ships made since 2020. So a part of the units got the design from old game and did not implements new anti-missile or ability to fight against the new designed units. For this step all the Galaxy/X/C9/Bomber will got disabled from the ability to build it. All users having it on their account will be able to use it until their destruction.

For the Adaptation of existing units, the current database concept of units contains error or mistake of units. For example the MegaCargo should have a larger cargo hold than current one. Or the current Space City Hall should be available into a further technology than the Universal one. So we will need to disable the current units and create new ones into new technologies area. On this side, all existing units will stay until it got destroyed. It is an advantage for some players but this is acceptable on regards of all the effort that the Alpha testers added into this version.

For the changes of parameters, some units will change of capacity or technologies, price of research, time of research and so. This to match a design of a Beta version. As said, all the effort made by the Alpha testers, since 5 years for some of them, will confirm that nothing will be changed for existing users. Only new account will have the new requiered time and cost to research it.

And Finally the new units concepts include new units, as the Extractor for Asteroid, the Refinery of Hydrogen, the Wonders, the Gardian Control and then and then. All theses units will be added during the nexts weeks to existing galaxy. We will try to add the models into the versions, but as this do not require new version on client side, this is handled by server, some players late on versions will see “white box” if the new model is not available.

So all theses changes will be done one by one and will start with the new resources design step and we will report changes at each new version.