This week we did a server update to handle ressources extraction and positions from server side.
On client side, you have the version 1.4.5 available into the Windows Store that include the fog of war working from Unity update at each frame.
The beta testers have access to the version 1.4.6 available into the drive folder, with the same fog of war but working from backend process.
This version also handle optimisation on backend process to access all elements during battles, build, move order, radar, fog… The optimisation ratio is from 1000 to 100 000 faster than the version 1.4.5.
The version 1.4.6 will be pushed to the Windows Store next monday.
On server side, we met a big bang issue on the database and we restore a backup from monday 18 jully for the 2 regions where players start the game.
For the rest of the galaxy, it is possible that you lost all existing units on the server. We are sorry for this result but it allow us to stabilize the server binairies during this Alpha version.